06/05/2026
Drilling down into how I made my unbriefed RACV 'Antique Roadshow'-inspired AI TVC, I think it's really important to underline how far off the process was from being able to input a magic prompt that spat out a finished spot.
To that point, I spent one entire month trying to get the key shot of the host sneezing and accidentally dropping the priceless porcelain figurine.
God knows how many credits and dollars I burnt through, moving from platform to platform, and model to model, trying to get it?
Because it didn't matter how many times I tweaked the prompts, whether through my fair hand, or via Chat GPT, absolutely nothing worked.
Quite simply, it couldn't simultaneously generate the host experiencing a sudden and uncontrollable sneezing fit, which in turn was the cause of him reflexively drawing his arm up towards his nose, which in turn was the cause of him losing control of his grip on the priceless porcelain figurine and dropping it.
Instead it was one absurd sequence after another, most typically featuring his nose spraying explosively, which was then followed by him violently hurling the figurine down.
As this shot was the crux of the whole TV ad there was no 'near enough' that was going to constitute 'good enough'. It had to look like a terrible and shockingly believable accident.
In the end, I came to the conclusion that this level of nuance was beyond what models like Google's Veo 3.1 and Seedance 1.5 were capable of in January 2026. It was only finally nailed once Kling 3.0 was released at the beginning of February. I ran the self-same prompt, once and once only, and 'voila', it was done.
The relief was palpable, as was the sense of vindication that I was completely on the money that the previous generation of video models weren't able to grapple with that level of behavioural/performance based complexity.
That being the case, I thought it'd be pretty funny to cut together a blooper reel of some of the most absurd sequences that the AI generated on route to finally hitting pay dirt with Kling 3.0.
Process-wise, it really isn't that dissimilar from being a director on-set with actors who may, or may not, nail their lines. Sometimes the mistakes will be unexceptional. But sometimes, the mistakes will reduce everyone to tears.
So too here!
Enjoy :)