13/05/2026
I’ve been organizing some of my old design work and thought to share this here as a small visual archive.
This is part of a personal series where I combine my current graphic design approach with earlier 3D explorations I worked on way back (yes… before AI started hiring everybody 😄).
I’m packaging them like a mini design series - more like a visual breakdown of ideas, renders, and concept work rather than just “posting random old projects.”
This Coca-Cola concept render is Episode 01 of that collection.
Nothing too serious, just documenting the evolution: from learning tools, to building concepts, to now refining how I present design work.
Would love to hear thoughts from fellow designers on structure, presentation, or just general direction.