Sharkmob

Sharkmob Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game.

We develop games for PC and console, using Unreal 5 to power our vision and ambition.

Calling all Malmö Gamers! Are you a fan of shooter games?Sharkmob is looking for skilled players to join our REEF Playte...
22/05/2026

Calling all Malmö Gamers!

Are you a fan of shooter games?

Sharkmob is looking for skilled players to join our REEF Playtest Lab!

If you live for intense action and epic fun, this is your chance to shine. Test our upcoming title, share your feedback, and leave your mark!

Ready to play?

➡️Apply now at https://www.sharkmob.com/playtest

Our priority is to make great games others can enjoy. One step in that process is to hear straight from you, the players. This is where our Research End-User Experience Facility (REEF) comes in.

Merry Christmas and a Happy New Year to you and yours!
23/12/2025

Merry Christmas and a Happy New Year to you and yours!

"As a community developer, I live for those moments when we see player reactions first-hand. Every thought, every piece ...
03/10/2025

"As a community developer, I live for those moments when we see player reactions first-hand. Every thought, every piece of feedback matters. Players set the bar high, and it’s my job to make sure the team hears what’s most important, right when it matters."
— Tobias Solem, Senior Community Developer

Player feedback is at the heart of our development, and we’re currently running a second playtest for Exoborne until October 7th. Request access on steam if you're interested in joining in. Tobias is waiting to hear what you think! https://store.steampowered.com/app/2705130/Exoborne/

Gamescom, Tokyo Game Show, Exoborne playtest, Line of Fire podcast, and fun vibes! Q3 was great fun! 😎⚡️🤩
01/10/2025

Gamescom, Tokyo Game Show, Exoborne playtest, Line of Fire podcast, and fun vibes! Q3 was great fun! 😎⚡️🤩

Behind-the-scenes from day 1 at TOKYO GAME SHOW! ⚡
25/09/2025

Behind-the-scenes from day 1 at TOKYO GAME SHOW! ⚡

18/09/2025

A new episode of Line of Fire is live! 🔥🔥🔥

Episode #4 From Concept to Character – The Craft of Art Direction

Characters make game worlds come to life. But how do you make them feel both realistic and fun, while staying within the limits of technology?

In this episode, host Martin Hultberg, CMCO, chats with Erik Nilsson, Character Art Director on Exoborne. They explore the challenge of building complex exo-rigs, the value of creative constraints, and why feedback and failure are vital to building stronger teams.

Tune in now: https://open.spotify.com/episode/7ITIYnj4V6uI5VMCqHKDEq?si=01562d191633427b

17/09/2025

"I think the Exo-Rig progression is what makes Exoborne truly unique. It changes your playstyle and has a permanent progression that synergizes with not only what happens in the session, but also your teammates and the abilities that you bring to your character." — Petter Mannerfelt, Creative Director.

In the latest Exoborne Dev Talk, our Creative Director Petter Mannerfelt, Art Director Erik Nilsson and Lead Game Designer Gustav Stigenius discuss the design behind the Exo-Rigs and how the Exo-Rig progression has evolved.

04/09/2025

A new episode of Line of Fire just dropped! 🔥
Episode #3 From Chaos to Stability – The Cloud Behind Modern Games

When a game launches without issues, it can feel effortless. But what really makes that possible? How do cloud services carry the weight of release day and keep worlds running as they grow? ☁️

In this episode, our host and CMCO, Martin Hultberg, talks with Marcus Demnert from Google Cloud for Games about the invisible backbone behind modern development and the lessons learned from years of supporting Nordic game studios.

Listen now on Spotify: https://open.spotify.com/episode/7peRT6SjHMfwQK0OuxHguW?si=63e83b41869b4c88

Through our Early Game initiative, we’re proud to have supported Direct Ukraine’s school supply drive. ❤️
02/09/2025

Through our Early Game initiative, we’re proud to have supported Direct Ukraine’s school supply drive. ❤️

⚡Hello from gamescom ⚡Our crew is in Cologne all week, on the floor and behind the scenes, making sure every visitor get...
21/08/2025

⚡Hello from gamescom ⚡
Our crew is in Cologne all week, on the floor and behind the scenes, making sure every visitor gets the best possible experience at our booth. From welcoming players, press, and partners to keeping the tech running smoothly, it is a whole team effort. 🙌

It is one of the busiest years yet, with more than 300,000 people expected to attend.

Join us in Hall 6 to play Exoborne and meet the team behind it.

Adress

Malmö

Aviseringar

Var den första att veta och låt oss skicka ett mail när Sharkmob postar nyheter och kampanjer. Din e-postadress kommer inte att användas för något annat ändamål, och du kan när som helst avbryta prenumerationen.

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