The Pixelary

The Pixelary The Pixelary is an animation studio based in Vancouver BC.

We created this   W12 F1 animation to promote  's partnership with the team and the Radeon GPU rendering support in Blen...
02/01/2022

We created this W12 F1 animation to promote 's partnership with the team and the Radeon GPU rendering support in Blender 3.0 Cycles.

Celebrating the Mercedes-AMG Petronas F1™ Team’s 8th World Constructors’ Championship win, our animation of the W12 E Performance race car...

Go download these 5k wallpapers! Took us forever to render them.
12/03/2021

Go download these 5k wallpapers! Took us forever to render them.

We updated our website!
10/14/2020

We updated our website!

The Pixelary is a newly established Vancouver-based animation studio founded by Mike Pan.

We spent months on this image but still not tired of looking at it.
09/26/2020

We spent months on this image but still not tired of looking at it.

More renders of the beautiful Mercedes-AMG F1 W11 in black livery.
09/17/2020

More renders of the beautiful Mercedes-AMG F1 W11 in black livery.

Our render of the stunning black Mercedes W11 Formula 1 car in the Radeon ProRender rendering engine, made in Blender. 🖤
08/29/2020

Our render of the stunning black Mercedes W11 Formula 1 car in the Radeon ProRender rendering engine, made in Blender. 🖤

Busy making pretty pixels so we can get more GPUs to push out even prettier pixels.
03/01/2018

Busy making pretty pixels so we can get more GPUs to push out even prettier pixels.

01/01/2018

Happy New Year from the team at The Pixelary!

The film we worked on Sunny and Gerd has received 3 official selections!
09/06/2017

The film we worked on Sunny and Gerd has received 3 official selections!

Loving the soft falloff and wider dynamic range that the filmic lut brings to  .
08/25/2017

Loving the soft falloff and wider dynamic range that the filmic lut brings to .

Our latest exploration in material and shading, made in Blender and rendered with Radeon ProRender.
08/21/2017

Our latest exploration in material and shading, made in Blender and rendered with Radeon ProRender.

Address

Vancouver, BC

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