Mark Levi Design

Mark Levi Design 🧠 Design expert with dev knowledge
🤑 My clients raised ~$167,800,000
💸 2 of my clients had an exit.
😎 Crafted over 30 apps.

I solve design problems — from logo to big-data analytics and cyber-security dashboards. My areas of speciality are: product design, product concept, User Experience (UX), User Interface (UI), wireframes, mockups, interactive prototypes, marketing design, promotional design, startup presentations and investor decks.

Most ASCII generators destroy the one thing designers actually need: flexibility. I searched through half the internet t...
19/05/2026

Most ASCII generators destroy the one thing designers actually need: flexibility.
I searched through half the internet trying to solve this problem.
Seriously.

Tried every plugin, generator, workflow, and workaround I could find.
Because I needed one very specific thing:
High-quality, customizable, ultra-fast, fully editable ASCII art inside Figma.

Not an image.
Not a fake overlay.
Not a flattened effect.
Real editable ASCII text.

Most solutions failed:
→ Broken spacing
→ Rasterized exports
→ Weak typography control
→ No customization flexibility
→ Slow experimentation process

And the deeper I searched, the more overcomplicated everything became.
ASCII effects are deceptively difficult.

Then I found this tiny plugin:

✳️ vga_asciicore.exe

And it immediately clicked.

What makes it useful is the balance between control, quality, and speed.

– Create custom character systems
– Generate real editable text fields
– Work directly inside Figma
– Use preset character sets
– Play with image contrast
– Iterate insanely fast

The editable text output is the real breakthrough.

You are still designing.
Still tweaking typography.
Still working natively inside Figma.

That changes the whole workflow.
What do you use to achieve this effect?

I'm maxing out Claude Max.Using it for:- Design in Figma- Design via Claude Code- Writing offers to prospects- Developin...
14/05/2026

I'm maxing out Claude Max.
Using it for:
- Design in Figma
- Design via Claude Code
- Writing offers to prospects
- Developing landing pages
- Planning marketing materials
- Planning SaaS features via FigJam

What a great helper!
Thank you, Anthropic, for creating Claude.

I’m a designer!
10/05/2026

I’m a designer!

Slowly getting back to my roots - development.Engineering UX via vibe-coding tools.That's my thing now.
30/04/2026

Slowly getting back to my roots - development.
Engineering UX via vibe-coding tools.
That's my thing now.

Most product teams don’t need more people.They need less friction.What creates friction? Poor infrastructure.Switching i...
28/04/2026

Most product teams don’t need more people.
They need less friction.

What creates friction? Poor infrastructure.

Switching infrastructure sounds boring.
It is not.
It’s a quiet background change that upgrades everything.

At Radix, we are transitioning from Nebular + Material to PrimeNG, a new, robust design system comprising a codebase and Figma files.

And things are getting faster. Every week.

Design feels lighter.
Development feels sharper.
AI now works with our system, not against it.

We feel it in every sprint.

→ Development speed is growing
→ Design cycles are shortening
→ Faster product decisions
→ Cleaner UI is rolling out
→ Handoffs are disappearing

This is not just a tech switch.
This is a product shift in motion.

Eight months in. Still going.

The real magic is the system.

Figma tokens sync with code.
That code is used as AI context.
Design and dev speak one language.

✓ Faster feature delivery
✓ Easier scaling ahead
✓ Less back and forth
✓ One source of truth

We are building like Lego now.
Design blocks. Code blocks.

Want your product to move faster?

Let’s build your system step by step.

12 months ago, Radix had what many SaaS products quietly live with - a Frankenstein.Different patterns, mixed components...
26/04/2026

12 months ago, Radix had what many SaaS products quietly live with - a Frankenstein.

Different patterns, mixed components, and several design approaches stitched together over the years.
Nothing was broken, but nothing was scalable either.

Radix is an MDM platform managing large fleets of remote devices.
The product surface continues to expand, and eventually, the UI foundation must catch up.

So we decided to introduce a robust design system.

Not a Figma library, but a system that designers and engineers could actually use together.

◆ Choosing the system

We didn’t spend months debating.

The tech team and I spent a day reviewing several options.
I audited the Figma side, and developers looked at the code.

The criteria were simple:

→ Rich component library
→ Real code implementation
→ Tokenized structure
→ Active maintenance and support
→ Good documentation quality
→ Compatibility with our tech stack

We landed on PrimeNG because it fit Radix’s stack and came with a mature component ecosystem.

◆ How we rolled it out

We didn’t try to “fix” the entire product.

Instead, we made one rule: every new screen must use the new design system, both in design and in development, with no exceptions and no quick fixes.

And the product gradually evolves forward instead of trying to rebuild everything at once.

◆ My role

My main job wasn’t designing components.
It was making the system real for the team and ensuring it was actually used.
I took ownership of the transition:

▸ Running workshops with developers
▸ Walking through tokens and components in Figma
▸ Explaining how components map to PrimeNG
▸ Answering questions and guiding implementation
▸ Supporting real use cases during development
▸ Making sure adoption actually happens

About five developers started working with the system directly.
Once everyone understood how the pieces fit together, collaboration became dramatically smoother.

◆ What changed

Two things happened quickly.
Speed increased, because designing new screens became mostly composition and much less reinvention.
Consistency started appearing, and the UI stopped drifting in random directions.

◆ Important detail

The product is still a Frankenstein.
But now we have something much better:

↳ A clear path forward
↳ A shared system across teams
↳ A scalable UI foundation
↳ Real components in production
↳ Tokens driving consistency
↳ A structure that supports growth

A path to turn Frankenstein into Robocop.
Every new feature moves the product closer to a coherent system.

◆ One thing designers misunderstand about design systems

A design system is not a design asset.
It’s infrastructure.

When the system is shared between design and engineering, tokenized, and backed by real components, both designers and developers move faster, handoff becomes smoother, and the product scales without UI chaos.

That’s when a design system stops being a Figma file…
…and starts becoming part of the product architecture.

Bad design is a business debt you can’t afford.Loved products scale; User experience friction kills growth.It is evident...
23/04/2026

Bad design is a business debt you can’t afford.
Loved products scale;
User experience friction kills growth.

It is evident in every client interaction I have had over the past 10 years.

In the war for attention, great UX isn't a luxury - it’s your strongest weapon.

Stop losing users.
Start winning markets.
Ready to lead?
Let's talk design strategy.

Most founders I work with avoid agencies.They’ve been burned before.They want someone senior with conviction, who pushes...
21/04/2026

Most founders I work with avoid agencies.
They’ve been burned before.
They want someone senior with conviction, who pushes back when needed, and actually does the work.

“My sister could do that in PowerPoint.”“Looks like wireframes.”“Too white, add colors?”What’s the  #1 design diss you h...
20/04/2026

“My sister could do that in PowerPoint.”
“Looks like wireframes.”
“Too white, add colors?”

What’s the #1 design diss you hear?

Just to brag a bit.
19/04/2026

Just to brag a bit.

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Lillinblum 19
Tel Aviv
6721306

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