16/01/2026
Following up on my Poké Ball stills, I turned them into a short animation as a technical test.
I reused and linked animation data between the Poké Ball and Great Ball to practice applying the same motion across different objects.
The focus was on improving lighting, materials, and simple camera movement in Blender, then finishing the edit in After Effects with transitions and synced sound effects.
Practicing the workflow and refining the details.