Rewired

Rewired Rewired is the UX studio of Sophia and Luke Prater. We provide Object-Oriented UX training to compan Learn more about OOUX and the OOUX Masterclass at OOUX.com

04/01/2026

POV 👀: You’re staring at a messy, complex system and being told to solve it with user flows, screen sketches, and tacked-on AI features.

Meanwhile, AI is taking over the screen and interaction design.

Anxiety grows. Imposter syndrome balloons. Overwhelm takes over.

We’re being told to think more strategically, innovate, become the decision makers, orchestrate systems of systems, and leverage our critical-thinking.

After years of being pigeonholed at the UI level. And being told that this ☝️ is NOT OUR JOB.

To actually move into this high-value work, we need professional tools to...
✅ see a system with X-ray vision,
✅ identify what’s broken,
✅ weave AI into product architecture creatively and ethically,
✅ structure products that meet convoluted business requirements,
✅ craft new worlds that humans actually want to live in,
✅ lead collaboration with other humans and AI...

No. Small. Order.

So...HOW exactly? THIS is the how. 👇

Object-Oriented UX has been helping designers move deeper into strategy, structure, and system design for over a decade. And today, we need these skills more than ever.

Learn:

🧠 How to process more complexity with less stress.
💣 How to ask the critical questions that no one else is thinking of.
☠️ How to see inside systems and create visual system design artifacts that scale to any level of crazy.
🫶 How to collaborate with humans and AI, bringing disciplines together around the complexity.

You’ll be learning the ORCA Process, a deceptively simple framework for breakdown complexity and structuring systems that align with human mental models and business models.

Link in bio. Check it out to see if it’s a fit.
You know your career needs to evolve in 2026. You don’t have to forge the path alone. And this path might just be the one for you. 💙💖💛💚

03/14/2026

Chances are you’re a deep thinker who likely doesn’t have a great framework to channel all that curiosity.

And when you don’t have a framework, all those thoughts just swirl around in your head…
Questions. Risks. Edge cases. Dependencies.

YOU, my kindred spirit, can see three steps ahead.

But everyone else on your team is like:

“Why are you making this so complicated?” 😑

Sound familiar?

A lot of neurodivergent folks (or just highly intelligent and people who give a s**t) get labeled as overthinkers because we naturally see patterns, risks, and connections that others miss.

We’re scanning the system from a bird’s-eye view.

But without a structure for that thinking, it can feel chaotic — both to you and everyone around you. 😬

Enter the ORCA framework, which sounds deceptively simple, but it’s the entire skills that that you can build a career around. (I have and so have thousands of other designers).

ORCA turns all that deep thinking into a clear, collaborative process.

Here’s the gist:

1️⃣ Objects
Start by identifying the important things in the system — the core concepts that actually matter to users and the business. These become your anchors.

2️⃣ Relationships
Then map how those objects connect. Suddenly the spaghetti of flows becomes a clear system structure.

3️⃣ Calls-to-Action
Next define what users can do to those objects — the actions, role permissions, and functionality.

4️⃣ Attributes
Finally break down the information that makes up each object — the details, fields, and metadata that give it shape.

When you put your thinking into a framework like this…

You stop looking like an “overthinker.”

You start looking like the person who sees the system before anyone else does.

My once-a-year free training is coming up at the end of March.

Comment TRAINING to and my bot will send you the magic link.

03/05/2026

Correction on #3 👀

The leveled-up UXer’s medium isn’t sticky notes.

It’s what’s ON the sticky notes:

🟦 Concepts (aka objects)
🟦 their relationships
🟩 how users want to act on those objects
🟨 🟥 the attributes that define those objects

(psst… a little color coding for you there)

And then layered on top:

• business constraints
• technical constraints
• prioritization and scope decisions

Because leveling up in UX isn’t about churning out more screens, presenting all your shiny answers.

It’s about making the invisible structure of a system visible so a team can tackle complexity together.

That’s when things start to click:

→ complexity becomes understandable
→ better questions surface earlier
→ teams align faster
→ UX becomes strategic instead of decorative

These are the 5 Level-Ups I talk about in the video:

🧠 Complexity processing
💣 Bomb diffusing with mic drop questions
☠ X-ray UX
🤝 Collaborative facilitation
📜 Designing with human cognition in mind

If you want to go deeper on this…

Comment TRAINING below and I’ll send you a free workshop on leveling up in these five areas. With cute hand outs and everything 💙🩷💚💛

03/04/2026

3 min lesson in mutual exclusivity! They say that using this term correctly is a sign of intelligence. Well, I’m pretty dyslexic and this one was hard on me… but understanding this concept and watching out for it when you’re modeling your data structure is actually critical when you’re working in complex domains.

(UXers, you’re modeling your data structure, right?! 🤓)

so yeah, use this to sound smarter, but then share the love and see if anybody else needs a lesson and mutual exclusivity. 😉

If you want to nerd out with me more, comment training, and I’ll send you my free training on tackling complexity, asking bomb questions, developing x-ray vision, and overall being a badass UX designer. 🤓🎉

02/25/2026

there are some things so satisfying about taking down a now “legacy” Object Map, knowing that it’s safely digitized and the team is already asynchronously collaborating on it and refining it.

But why not just start in a digital tool? Well if I’m collaborating virtually sometimes I do. But whenever I get a chance to collaborate in person, or if I’m a solo object mapping, I always start analog — and it’s totally worth it.

Standing up and getting away from the computer, and truly embodying the system by moving physical sticky notes around is absolutely priceless.

Some might say moving a complex object map from physical to to digital is a bunch of busy work, but going back over it with a fine tooth comb, always helps raise more questions and bring forth more detail and nuance.

Want to learn the art and science of object mapping?! I’ve gotcha. Just comment training and I’ll send you my free two hour mini course. inside are 20 strategies to help you level up your UX practice and we will definitely get into object mapping!

02/02/2026

4 steps y’all! BEFORE DESIGNING YOUR SCREENS!!

O. R. C. A. (Comment “training” and I’ll send you the whole 90 min shpeel for free if you want to know more and stop being so freaking frustrated all the time.)

1: Objects. Forage the s**tstorm of information piled onto your head for NOUNS. Consolidate those nouns into conceptual objects, and ask questions to clarify the nature of those objects.

2: Relationships. Map the relationships between the objects, getting clear on cardinality; find out which relationships are direct and which relationship relationships are indirect. And remember, it’s not up to you to have all the answers — you won’t. But this will give you a litany of critical questions to ask. These relationships will start to map out the most intuitive navigation for the system.

3: Calls-to-action. NOW start digging into the functionality. First define your roles (Yep tackle permissions early) and then map what each role can do to each object. Again, take the weight off your shoulders to have all the answers. You just need to fully understand the scope of interactions, before designing a bunch of flows.

4: Attributes. What are the objects actually made up of? What information is important to users and how should that information be prioritized? how might users want to sort and filter? This is literally the information that needs to be displayed on a page. But so often we start designing the screen before we’re clear on what needs to go on the screen. 🙄

I’ll say it again— please take the pressure off yourself to have all the answers. This is the road to burnout. You just need to uncover the unknown unknowns, help the entire team get a shared understanding of the structure of the system, and then visually document all the answers that you get in a way where everyone can nod their heads together.

That might sound like a lot, but it’s actually a ton of fun and makes you look soooo good (while also making everyone else on your team look good).

Comment “training” and my robot will send you a link to my free mini course on the ORCA Process. It’s so badass, you’re gonna love it.

02/01/2026

Celebrating ! Happy birthday, you divine and handsome creature!! Thank you for your friendship, for believing in OOUX, for bringing it to Hellofresh, to astrology with your startup, to tarot (eventually!)… for pushing OOUX so much deeper into business strategy and giving us designers tools to serve the business practically, ethically, and playfully.

thank you for rolling with the punches last fall, what an intense couple of months. But we did it. excited to get all your wisdom into the minds of 1000s of UXers, product designers, PMs, and people who care to make humane tech!!

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Atlanta, GA

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