Blur Enterprises

Blur Enterprises Be Simple, Be Yourself.

11/28/2016

We're back on track with SuperCraft.

Introducing Fuji. Design re-imagined. Available soon.
02/27/2016

Introducing Fuji. Design re-imagined. Available soon.

12/03/2015

The new SuperCraft API for developers is going to be available soon!

11/21/2015

SuperCraft is relaunching with rage. New maps, games, plug ins, and more! SuperCraft Network will be the best experience ever, with artfully designed architecture and user experience.

11/12/2015

Now development for OS X compatibility is officially starting.

11/05/2015

As of now, almost all UI changes have been made, now we have to focus on the next big thing: textures. We're going to add massive 4K resolution (4 times HD) textures so that quality becomes amazing. This will enable us to have the game we love become even more vivid.

10/27/2015

Apparently version 1.2 will not be available for this month, but instead for possibly December or even next year. For the mobile side, we're going to base it on the 1.2 API which runs more efficient.

09/14/2015

La Llorona current status:
We're currently making major progress with the game, we've added a launcher for autoupdating, completely coded from scratch in C #. By the end of September or October we promise to deliver La Llorona 1.2. Sadly, support for Mac OS and Linux has ended, making the game available only in Windows-compatible devices (Windows 7+) and the current beta versions for Android.

08/22/2015

Now anouncing development versions for La Llorona! 15w34a and snapshots released later will be for 1.2.

08/19/2015

Simple idea for the next mayor release of the game: Delete what we don't need, keep the things we need, clean the code, & add more stuff. (Of course, kill bugs)

Address

Cupertino, CA
95014

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