07/04/2019
The first digital computer game never made any money
What is considered as the forefather of today’s action video games and the first digital computer game wasn’t particularly successful.
In 1962, a computer programmer from Massachusetts Institute of Technology (MIT), Steve Russell, and his team took 200 man-hours to create the first version of Spacewar.
Using the front-panel test switches, the game allowed two players to take control of two tiny spaceships. It became your mission to destroy your opponent’s spaceship before it destroyed you.
In addition to avoiding your opponent’s shot, you also had to avoid the small white dot at the centre of the screen, which represents a star. If you bumped into it, boom! You lost the battle.
Russell wrote Spacewar on a PDP-1, an early Digital Equipment Corporation (DEC) interactive mini computer which used a cathode-ray tube display and keyboard. Significant improvements were made later in the spring of 1962 by Peter Samson, Dan Edwards and Martin Graetz.Although the game was a big hit around the MIT campus, Russell and his team never profited from the game. They never copyrighted it. Besides, they were hackers who wanted to do it to show their friends. So they shared the code with anyone who asked for it.