08/12/2026
Every project starts with a question.
For The Last Hands, mine was simple:
How do you make someone feel the story before they read a single word?
That question shaped everything. The characters. The lighting. The typography. The poker table. Every prop and every design choice had a purpose beyond looking good—it had to pull you into the world.
This wasn’t just about creating a book cover. It was about building an experience that could live across print, eBook, audiobook, and promotional artwork while telling one cohesive story.
I’m proud of how this one came together, and even more grateful to everyone who trusted me to help bring it to life.
Design isn’t decoration.
It’s storytelling.
What detail caught your eye first?
BookDesign BrandIdentity Typography ArtDirection Photoshop DesignerLife CrimeThriller PublishingDesign CreativeProcess Portfolio