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Tom Agency I’m a digital strategy advisor with more 10 years in digital product development. Set business goa https://tomdezign.wordpress.com/ux-portfolio

30/01/2026

Power In Motion

💚 UX Clinic: Usability Testing👉🏻 Discover user problems when using real products👉🏻 Research Methods:- Gather requirement...
14/09/2022

💚 UX Clinic: Usability Testing
👉🏻 Discover user problems when using real products

👉🏻 Research Methods:

- Gather requirements from stakeholders
- Usability Test combine Interview
- Survey
- Competitive Analysis
- Heuristic Evaluation
- User feedback Tracker

💚 Background
In order to prepare for launching the app for customers, the UX team needs to deploy Usability test for some use cases to find out the bad and unreasonable points to improve before officially releasing and ensure when customers use the new app. You will get the best experience.

💚 Problems
👉🏻 Business: Improve sleep and help focus better but for competitions, games to dilute the UX.

👉🏻 User: Difficult to understand information structure, confusing flow

💚 Competitive study
Dreem has a similar way of working but with an intuitive design, the design leads the user’s emotions.

💚 Assumptions
Assume UX flows are already built.

💚 Objective
The application is focusing on developing many features, so it has not focused on user experience, resulting in flows that are not easy to manipulate, and the design is not intuitive.

💚 Research
👉🏻 Method: Usability Test combine Interview

👉🏻 Measuring UX:

- Improve overall App experience from 2 (current score) to 4 or 5 (via Survey)

- Improved key UX Flows to increase User rating from 2 (current score) to 4 or 5 (via Test and Survey)

- User rated 7 user experience criteria from 4 or more (current score is 2)

💚 Solution
Prototype: https://tomdezign.notion.site/Duc-Hung-Le-Product-Designer-3ebec0c36fd54308bc9de49bfd5724d6

💚 Results and Learning
- The solution has solved the user’s pain points

- Combine stakeholder expectations and user research to achieve the ultimate goal

- Effective communication between stakeholders for successful product design

💚 Challenges
Combined research methods should be used to demonstrate research effectiveness with stakeholders. For example, interviews will combine with surveys to produce more reliable results

22/04/2022

Revamping the Registration & Onboarding flow VnPay App

UX case study - Redesign Mobile Onboarding experienceOutput- User Flow / Mockup / Clickable prototype / ...- 1 doc file ...
12/03/2022

UX case study - Redesign Mobile Onboarding experience

Output

- User Flow / Mockup / Clickable prototype / ...
- 1 doc file for the result of the Design Thinking process

UX/UI Foxpay App💚 Persona + Empathy MapAfter performing research, begin to take that data and start to think of the moti...
23/01/2022

UX/UI Foxpay App

💚 Persona + Empathy Map

After performing research, begin to take that data and start to think of the motivations, thoughts, and actions of people as they may engage with your product to help solve challenges they may face.

💚 Emotional Journey

Plot out the engagement of a person’s journey with a product, service, or experience over time. Focus on the their emotions and consider how they may feel at various touch points along the way.

Ramp up fast and become the most valuable design contributor in your organization.—Our 6 Step Approach To UX Design Proc...
03/12/2021

Ramp up fast and become the most valuable design contributor in your organization.


Our 6 Step Approach To UX Design Process

1.Kick-off

We first fully understand the client’s product and business first, which gives us a fair idea about who their target audience is. We also analyze the data provided by the client during any of the previous studies, which provides us scientific ground to base our hypothesis.

2.Empathize

Research: Not Google Based, But User Based

Many designers or design agencies start the research in the UX design process by Googling. They search for some inspiration, competitor’s product, or any other products with the same functions.

But let us warn you that it is not the ideal way. It leads to the formation of conclusions at a very early stage and may take the design process in the wrong direction.

Also, most of the newbies mistake user research with understanding the user. It isn’t completely true. Research in UX design is meant to understand the problem and pain points of the users. To achieve this, researchers try to gain insights into the user’s life and behaviour.

To do research in its truest sense, you must consider using the following research methods:

User Interviews
Field Surveys
Diary Studies
Card Sorting
A/B Testing
Tree Testing
5 Second Tests
Usability Testing
Research is not just limited to understanding the user’s problem. It is also about exploring the client’s product, company, industry, and competitors.

3.Define

USER PERSONAS
A user persona is a fictional representation of your ideal user. Whether you’re developing a smartphone app or a mobile-responsive website, it’s very important to understand who will be using the product.
While creating the user personas, we ensure to have the following things:

Persona Name
Photo
Demographics (gender, age, location, marital status, family)
Goals and Needs
Pain Points
Behaviours
Personality Traits

EMPATHY MAPS
An empathy map is a simple, easy-to-digest diagram with 4 quadrants (SAYS, THINKS, DOES, and FEELS) that captures knowledge about a user’s behaviours and attitudes. It is a useful tool to help teams better understand their users.

One important thing you should keep in mind is that empathy maps are not an alternative to user journey maps. It is just a pictorial representation of a mindset of an ideal target user.

4. Ideate: Think & Solve

Once we have empathized and fully understood the users’ needs and problems, we start to think about possible solutions.

In our ideation process, all the members of the design team come up with different ideas on a particular topic without judging or criticizing anyone’s idea. Our goal here is to come up with as many ideas as possible.

We try to uncover and explore new angles and avenues – to think outside the box. To get our creative juices flowing, we begin with brainstorming sessions.

BRAINSTORMING
It is an effective way of generating a large number of ideas very quickly. In brainstorming, we verbally exchange ideas with other team members, which has a snowball effect and probability of discovering a blended solution.

Once we have all the possible ideas, we shortlist the most appropriate solution and then start to weave user stories and journey maps to have an overview of the user’s process of using the product.

USER STORIES & JOURNEY MAPS
User stories are short, simple descriptions of a feature told from the perspective of the person who desires the new capability, usually a user or customer of the product. It basically captures the essence of a user using the product in a fictional scenario.

A user journey map is a visual representation of a customer’s relationships with a product/brand over time and across different channels. We create user journeys to make our user flows much easier, as we have a bird’s eye view of the process.

USER FLOWS
User flows are a more advanced form of user journeys, which describes the outcome of each and every action that the user will perform. The role of user flows in the UX design process cannot be overlooked as it helps us to understand the user journey thoroughly and not miss out on any of the features in the final product.

INFORMATION ARCHITECTURE
Information architecture is the creation of a structure for a website, application, or other projects, that allows us to understand where we are as users, and where the information we want is in relation to our position. It results in the creation of site maps, hierarchies, categorizations, navigation, and metadata.

We create information architecture by taking the user’s input through the card sorting technique. This helps to remove any bias and create a structure that is more ideal and acceptable to the target users.

Once information architecture is ready, we obtain approval from the client to proceed to create the wireframes.

SKETCHES

5.Design: Value for users

WIREFRAMES
A wireframe is a two-dimensional outline highlighting the structure of the web page, anticipated user flow and behaviour, the interface, and the functionality of the overall product.

DESIGN SYSTEM
MOCKUP DETAIL
PROTOTYPE
DESIGN SPECIFICATIONS
CLICKABLE PROTOTYPE

6.Test

Tests the product internally
Test with stakeholders
External test with potential users


Best regards,
--
Lê Đức Hưng
Founder/ CEO/ Digital Strategy Advisor Tom Agency
w: bit.ly/TOMAgency

Remote UX DesignerI'm a digital strategy advisor with more 10 years in digital product development. Set business goals a...
01/09/2021

Remote UX Designer

I'm a digital strategy advisor with more 10 years in digital product development. Set business goals and success metrics for each case study, include data and tangible outcomes.

https://tomdezign.wordpress.com/

Got Good Design?Do you know how good your design is? Is your design ready to take part in the competition or maybe it is...
22/02/2021

Got Good Design?

Do you know how good your design is? Is your design ready to take part in the competition or maybe it is not yet ready? How could you improve your design presentation to affect press members, design buyers and design lovers? A' Design Awards offers you a free of charge, obligation-free, confidential service called “Preliminary Checks” allowing you to get a Design Score and learn how good your design is, and how to improve its presentation.

The A'Design Award is World's Most Influential Design Award!

https://competition.adesignaward.com/examplescoresheet.html

The A'Design Award is World's Most Influential Design Award!A' Design Award and Competition is the World’s largest, most...
18/02/2021

The A'Design Award is World's Most Influential Design Award!

A' Design Award and Competition is the World’s largest, most prestigious and influential design accolade, the highest achievement in design. A' Design Award Winner Logo, symbolizes exceptional design excellence in your products, projects and services.

This design has passed the preliminary tests that checks the following aspects: essential design quality, visualization & presentation characteristics, and category compliance. This means that your design is completely eligible for winning the award and appearing on the annual results book.

We have also checked your nomination category and it is okay. (You have chosen to nominate your design for the A' Mobile Technologies, Applications and Software Design Award).

See more: https://competition.adesignaward.com

Dear Lê Đức HưngCongratulations, we are happy to inform you that your design (How to create a mobile banking app UX/ #11...
14/01/2021

Dear Lê Đức Hưng

Congratulations, we are happy to inform you that your design (How to create a mobile banking app UX/ #115748) has passed the preliminary tests and reviews that checks the following aspects: essential design quality, visualization & presentation characteristics, and category compliance.

The jury member also rated your design's likelihood of winning the A' Design Award from a scale of 0 (min) to 10 (max) based on the insights gathered in previous years, and gave your design a score of 6 out of 10. A Likert score of 6 means that: If nominated, your design is likely to win a A' Design Award. Your design is less likely to receive runner-up status and your design is very less likely to receive participant status. Please note that this is the personal opinion of the preliminary jury member and is not 100% accurate, however our research over a data set of 2500 previous entries show that, 90% of the time, the insights of the preliminary jury members are very close to the final result.

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Bring attention to your work by obtaining the A' Design Award, the symbol of international design excellence and design quality. Represent Vietnam in World Design Rankings and advertise your Art Direction not only to Hanoi but to the whole World.

’ArtDirectionAward

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